

If it is video games
I think do not force yourself to play
Like there are games that I just take forever to be in a mood for - like I can have a certain game phase and I would watch something around it, read a bit about it.
It is like how the big companies build hype, but you build your own hype and then when you get in the mood just try to immerse yourself in a session
Don’t have to finish a game, just play( within reason) until you get your fill.
Could focus on short intense session games, left 4 dead or slay the spire, so you can enjoy a session or two or if rpgs, depend on personal preferences, I like to come up with at least a theme around a character and really try to rp the role.
If you don’t mind reading, games like disco elysium I found was one of those games that I had friction getting into until I stopped thinking too much about what I wanted to exactly play and just picked a role and stuck with it and it is one of those games that will show you different sides to it depending on your role play.
Whatever you do, be careful of factorio if you value your time - there is a reason it is called cracktorio because it has a way to “hack” your brain into an efficiency mindset of always looking for more to create more and you loop this gameplay mindset of “the factory must grow”









I find creating a role and working a self story into a character with role play elements can give enjoyment with the right type of motivation.
I also like to put restrictions on myself or play something that I am not great as but still enjoy.
So I guess I make my own motivation and that gives me the impetus to do a thing.
I create my own dopamine channels through my own player agency, although finding those type of games is down to player choice or experience
I think a nice game to explore
Might fit criteria 2 a bit but:
Outer Wilds, there is time pressure but it is always recommended to not spoil yourself and just discover the story on your own steam and allow yourself to figure things out on your own.