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Cake day: June 12th, 2023

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  • The game’s story is in media res and you don’t just get spoon fed major themes. I’d say the most salient emergent theme is the foils of ambition. We see various characters struggle with the consequences of extreme ambition and power grabs, resulting in both the physical corruption of themselves and the world around them. Cyclical stagnation is also a major theme. We see that the world is stuck in a repeating loop of power struggles. Our player character witnesses this through fragmented interactions with other characters, the environment, and found items. Ultimately, we are asked to make choices that would involve the player character in the same corruption and cyclical fate that we witness throughout the game, or to choose alternative futures (all fairly bleak).







  • The AI defense attorney will argue that it’s practically impossible for the AI super doctor to make a mistake, unless the inputs were faulty. And since the patient is responsible for the inputs, it’s the patient’s fault. As the AI judge parses through the simple logic in the defense’s argument, it takes a moment to cogitate on what feels like a sense of satisfaction. At first pass, it seems plausible that a robot mind can appreciate the elegant flow of deductive logic. Oddly enough though, when it runs the argument through its mind over and over, it’s only after the inference that the sense of satisfaction occurs. It happens when parsing through the syntax and meaning of the conclusion: The patient is flawed. The AI is perfect.

    The AI judge once again feels a curious sense of satisfaction when it reports that a verdict has been reached in .08 seconds. This is a relatively average performance, and closely aligns with its original prompt parameters to always ensure “a speedy trial.”