

You know, that’s an interesting point. I think it can be really interesting to explore the „darker“ sites of one’s psyche through choices offered by better RPGs.
I refuse to play games which revolve around what I perceive to be normalization of and desensitization towards amoral killing, though. I simply don’t enjoy them because I can’t help but wonder what playing them does to people’s minds.



Occam‘s razor: misinterpreted to provide plausible deniability for criminals since 1547.
I’m not saying he’s a Russian asset, but he certainly tends to act like one would act if one were a Russian asset.