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Joined 23 days ago
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Cake day: May 3rd, 2026

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  • They add new gameplay systems and fundamental mechanics all the time, including entirely new weapon types, a new tier of tools, weapons and armour kn the form of Netherite, the ability to leash entities together which changed technical Minecraft entirely, a new type of ‘wireless redstone’ triggered by sound events in the form of Skulk Sensors, and entities that can interact with redstone literally last week.

    They’re also moving the entire game to Vulkan right now, and datapacks are basically a vanilla modding API now. The game’s changing rapidly.

    I don’t get why people want Mojang to fundamentally change the game into something it is not, or turning it into some kind of RPG, breaking backwards compatibility and risking upsetting large sections of the community. The game is perfectly fine as it is and I am happy about the exact kinds of updates they’ve been making to it.

    I feel like a lot of the criticisms against the game updates come from people parroting common YouTuber’s claims or folks who basically gave up playing ten years ago in their childhood and now mourn their childhood wonder, not people who actually experienced the updates or who play the game regularly. “Why not add seasons or something” can only really come from an armchair fan who hasn’t played the game in a decade, since it ignores entirely how that would fundamentally change every mechanic most builds depend upon, including observer-based machines, anything working with leaf decay, natural builds integrated into the environment, art pieces. Such an update would absolutely skewer the active community.







  • The Encyclopedia Britannica has a great article covering this exact question:

    https://www.britannica.com/place/Strait-of-Hormuz

    Long story short, the strait is not just the only access point to Kuwait, but also a chokepoint to almost all of Iran, Iraq, Qatar, Saudi Arabia, the UAE and so on.

    There is of course the Red Sea, that too allows sea access to some of the countries mentioned above, but that features its own chokepoint strait, the Bab el-Mandeb Strait. That strait is already a conflict zone because of the Houthi conflict. It’s also closer to Israel, and it’s partly under Iran’s control too.

    And there’s too little infrastructure on that side to divert enough oil from the countries in question compared to the Hormuz side.













  • Perhaps they just did not share their hobbies and interests with you at the time. Were any of them actually close friends with you?

    None of the girls and women I know who are into gaming are really ‘obvious’ about it to strangers, partly because of the stigma and the resulting interactions you’d get, and partly because there just isn’t too much to talk about that you can’t already talk about online in your communities. Especially if most reactions to your gaming hobby you’d get from boys would be ridicule, weird creepiness and/or condescension. We usually kept it to ourselves.

    Besides, if they played games like The Sims, it’s pretty obvious they were really into gaming. Sims is an incredibly complex and time-consuming hobby for most people – modding, worldbuilding projects, family legacies that take hundreds of hours of playtime. I know not a single Sims-playing woman who is not at least temporarily obsessed with that game, hasn’t modded it to shreds and hasn’t spent a three-digit amount of money on its expansions.

    I’d say that the average Need for Speed gamer is a much more casual gamer than a Sims player. But because the latter are mostly women, we were treated with the same condescending “it’s a kid’s toy” type attitude boys actually thought we had toward their games.