

People with massive backlogs: aw yeah, it’s all coming together
Eskating cyclist, gamer and enjoyer of anime. Probably an artist. Also I code sometimes, pretty much just to mod titanfall 2 tho.
Introverted, yet I enjoy discussion to a fault.


People with massive backlogs: aw yeah, it’s all coming together
Did you already find this?


deleted by creator
Helsinki?
Edit: No. At least not the bridge I was thinking of.


What… What do you even mean by that? This is a cinematic trailer.
If anything, it would’ve been done in Blender. Which absolutely could have pulled this off.
For their games, Larian has previously used fully in-house engines. We don’t know anything about what they’re using for this one.


With nextcloud in particular, nextcloud is not just nextcloud.
It’s a bunch of additional optional services that may or may not work as-is on Synology. And the Synology package won’t come with all of them.
With docker, adding (or removing) additional services, such as Nextcloud Office, is comparatively simple.


I use this one professionally, yet to come across a PC that wouldn’t boot from it.
And yeah, you won’t benefit unless the PC also has both fast ports and fast storage.
But half of the time I’m using it to move files from a customers old PC to their new one, and more aften than not, even the old one has at least one quick usb C port.


Sure.
But that’s limited to SATA 3 speeds. A “mere” 600 MB/s. Not to mention SATA SSDs often can’t sustain their theoretical maximums.
USB3.2x2 can do 2500 MB/s, and with heatsinks on an NVME drive you can actually reach and sustain that transfer speed.
When you’re moving more than 500 gigs of something, or if you move ISO sized things often, it’s really nice.
When I occasionally have to write an ISO to usb for macOS or when ventoy for some reason wont work, I get annoyed at how I actually have to wait a bit, even though my thumbdrives aren’t slow.
They’re just not NVME with a heatsink fast. I’ve gotten used to moving ISOs around like they’re text files.


True. But if you have an old one laying around, from a laptop, desktop or whatever, even a low end one will saturate usb while beating 2.5" hdds.


Or if you want to install an entire iso in less than a minute, one of these.
I really like that one. I can move a terabyte in minutes, and unlike some other M.2 enclosures, this one is a heatsink sandwich, which enables sustained full-speed operation.


Not at random.
But you can definitley find people looking to play via the community, but you won’t have much luck just jumping into online.
Game is still getting updates.


FTL is linux native. Last I checked works fine.


Here’s my list of currently installed below 10 gigs:
I’m not sure on the answer myself, but you did get one thing wrong.
Even the oldest, sickest pet will still make an effort to keep themselves alive however they can: eating, drinking water, moving out of the way of danger, etc.
No, they won’t.
Plenty of illnesses cause apathy, dehydration, or loss of appetite.
Causes vary from pain so intense moving is unbearable, or nausea so severe food is inedible. It can be mental, physical, easily treated, or incurable and eventually lethal.
Either way, pets can and absolutely do choose inaction when miserable enough.


BallisticNG and BeamNG are completely unrelated.
The former is an EXTREMELY faithful re-creationg of WipEout physics (both ps1 and ps3/4 era games, depending on mode), but with support for mods and community-made tracks.
If you haven’t played WipEout, the controls involve four axes of analogue input. Pitch, craft tilt, as well as left and right air-brakes. The fastest way around a track requires extreme precision and a bit of luck.
In addition, weaponry is allowed and you must manage your energy (which is both your health and boost-fuel).


It’s AG racers I keep coming back to, myself. (BallisticNG)
I enjoy trackmania a ton, but everytime I play I get such a dirty feeling after about a week.
Ubisoft really ruined it with TM20. I miss the sound and aesthetic of Turbo, that’s where it peaked for me (though I’ll admit some of the tracks produced by the community in TM20 are art)


Or adding microtransactions to a single player game.
Or considering any franchise with an entry that has lost money dead and gone, as if it didn’t still sell millions. Like, just budget the next one to fit the demand?
Or their total allergy to doing anything actually new. They keep shedding IPs yet only ever back existing franchises.
Or spending almost as much on marketing as development, as if you can just force people to be interested in a sequel for a game they didn’t play or a genre they don’t enjoy.
I don’t know how Squenix games can be so full of developer passion with execs this braindead.
And what the fuck does 3D Investment mean their publishing is a loss? NO SHIT. THAT’S HOW YOU FIND THE NEW FRANCHISES.
VCs, as shitty as they are, at least get that backing 30 small projects makes sense because that improves your chances of being on board with the one that blows up big enough to pay for the rest.
I mean… That can’t be news to him.
So many times he jumps someone, and the breathing sound only starts then.
He’s clearly already been turning it on and off for effect.